Community servers

Three public worlds. Live numbers on all of them.

A few live worlds running on the exact box you'd be renting. We're not a "community network" — these are the games we play when we're bored, left open so anyone can hop in, look around, and watch how the hardware actually runs. That's the whole idea.

Asgard — Valheim

Crossplay vanilla world. Brutal fights, forgiving everything else.

checking status…
players · last 24h
Server address
198.27.75.65:2456
Password
joinus
Crossplay join code

Pick Join Game → Join Code and enter the code. On Steam you can instead add the server by its address. Same password either way. World tuning: combat very hard, deaths forgiving, resources 3×, portals ore-friendly.

Palworld

Vanilla world, open join — and the server reports its own FPS below, live.

checking status…
players · last 24h
Server address
198.27.75.65:2512
Password
none — walk right in
In-game
Join Multiplayer → direct connect

Pick Join Multiplayer Game, enter the address in the direct-connect bar at the bottom, and you're in. Vanilla rates — no mods, same as every server we sell.

Ashvale — Enshrouded

Co-op vanilla world, deliberately open — no password at all.

checking status…
players · last 24h
Find it in-game
search "Ashvale"
Password
none — open build world
What you get
full build rights, day one

Pick Play → Join → search Ashvale and walk right in — no password, full build rights from the first minute (admins keep kick/ban, so the one rule below still has teeth). The ping stat above is measured server-side, per connected player — a number most hosts can't show you.

House rules — all three worlds.

One real rule — the rest is just it, spelled out.

  1. Don't be a dick. Everything below is just this, in detail.
  2. Don't touch what you didn't build — no looting chests, bases, palboxes, or "borrowing" rides.
  3. No cheats, duping, or exploits. If it feels like a glitch, it is one.
  4. Build with elbow room — don't wall off biomes, fast-travel points, or someone's doorstep.
  5. PvP only where the game has it and both sides opt in. No farming the new player.
  6. Clean up after yourself — abandoned half-builds may get pruned.
Run by AcidNodes

Like how they run? That's the product.

All three worlds run on AcidNodes — the same hosting where every setting is a labeled field in your panel. The numbers above are the sales pitch; the servers are the demo.